The fire rate in the beginning was a bit slow, which made combat a bit jarring. I think if the fire rate started at 0.3 seconds, it'd be better.
The reflect ability detects bullets too late most of the time. If the shield reflected the moment the button was pressed, reflecting would feel way more responsive.
I really liked the overall aesthetic of the game! The pixel art is nice, and the fact that you utilized the Gameboy palette so well is impressive.
The enemy variety was also pretty nice! I have no idea how to make bullet patterns, so seeing someone pull it off in Godot is mind-boggling for some reason.
Overall, it was pretty fun, even with its issues. Good work :D
← Return to game
Comments
Log in with itch.io to leave a comment.
This was a nice game!
Some thoughts:
Overall, it was pretty fun, even with its issues. Good work :D